Fitness video games: health or hype?

Erika Poole, assistant professor of information sciences and technology, will present a talk titled “Fitness Video Games: Health or Hype?” from 11:15 a.m. – 12:30 p.m. on Monday, Jan. 24, in the cybertorium (113 IST Building). The event is free and open to the public.

Poole will the discuss opportunities and challenges in using video games as a way to improve health behaviors in children, based on a longitudinal study of a fitness video game used by more than 1,500 American children over the course of two years. The audience will come away with an understanding of the state of the art in fitness video games for children, as well as the role in which ecological contexts play in determining whether a game offers tangible health benefits to a given population.

Poole’s research focuses on technology use and adoption by American families, integration of health-related technologies in institutional settings (particularly K-12 schools), and the development and evaluation of innovative computer gaming applications for improving health and wellness. Poole holds a doctorate in human-centered computing and a master of science degree in computer science from the Georgia Institute of Technology, and a bachelor of science degree in computer science from Purdue University.

Last Updated July 07, 2011